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package com.playground.client.websockets.entity.message.request;

import com.playground.client.websockets.entity.message.Action;

/**
 *
 * @author Tiago Peres
 */
public class PlayerRegistrationRequestMessage extends RequestMessage {
    private long playerId;
    private String playerKey;

    public long getPlayerId() {
        return playerId;
    }

    public void setPlayerId(long playerId) {
        this.playerId = playerId;
    }

    public String getPlayerKey() {
        return playerKey;
    }

    public void setPlayerKey(String key) {
        this.playerKey = key;
    }
}
